Very cool stuff everyone!
Thanks
...now stop the cute images and start analyzing, extracting curves, profiling, zones of intensity, different types of gradients, etc and produce diagrams in illustrator or another vector based software -not photoshop.
next step is tu use -literally- those geometric entities and adapt them/transform them to be used as generative devices in maya.
straight up, no rocks please! stirred, not shaken
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nico and i were working with pancake ice as our organic system, just wanted to make sure this doesn't fall under your "rock" category
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